V2.27
General Changes
- Port hover now supports more types
List
(shows element count)
Player
Rec Room Object
Quaternion
Vector3
- Player Tags
- Tags can now be added to players similar to how they could previously be added to objects
- Player tags do not yet work with all of the same objects as object tags but they will in future updates
- Ports can now be renamed on boards
- Groups of ports can now be renamed on boards
- All of the content of boards can now be deleted with a new button in the config menu
New Chips
Collision Data Get Distance
Collision Data Get Object
Collision Data Get Normal
Collision Data Get Player
Collision Data Get Position
Get Is Private Instance
OverlapSphere
- Switch Chips
Execution Integer Switch
Execution String Switch
Value Integer Switch
Value String Switch
New Objects
Explosion Emitter
Invisible Collision V2
Beta Releases
Add Tag
Angular Velocity Add
Angular Velocity Set
Get Any Player with Role
Get First Tag
Remove Tag
Set Angular Velocity
Spherecast
Bugs Fixed
- Scrolling event definitions on event chips is now easier
- Angular Velocity chips are now categorized in search
- Circuits values no longer reset when players join rooms
- Projectile launcher sfx origin
- Emitter V2 particle looping fixed
- The chip deletion outline is now red
Rec Room Object
will now cast to and from more types
- Player boards can no longer be renamed
- Comment chip now shows correctly on iOS
- Object boards now appear in better locations when used with deformable objects like trigger volumes
Links
<- Back to Releases