V2.6
Breaking Changes
These changes may require you to update your rooms.
- The physics of impulse chips have been modified to prevent some bugs.
- Roles are now reset on room reset.
General Changes
- Room Reset bug which caused objects to reset to incorrect locations has been fixed.
- More cameras will display CV2 wires. This is helpful for tutorials.
- Fixed disconnect issues in rooms with large amounts of chips.
- We now support 5x the previous number of chips.
- We will fix this permanently in the future.
- Event nodes display the name of the event again.
- PlayStation players can receive updates to the default values on ports again.
- Cycles are now supported in circuit graphs.
New Chips
New Objects
We added these objects with this update. Look for nodes prefixed with their names in the palette!
Links
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